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Sonic mania plus pc problems
Sonic mania plus pc problems







sonic mania plus pc problems
  1. #Sonic mania plus pc problems manuals
  2. #Sonic mania plus pc problems Patch

However, his quills and eyes will display similarities to Super Sonic, and other animations may change, such as the crouch. If Sonic attempts to turn into Super Sonic, due to unknown circumstances, he may cease mid-transformation and stay stuck in his regular form. This causes the level's music to cease until it is changed (ie: a boss fight).įor unknown circumstances in a Special Stage, the UFO can abruptly turn around and fly towards the player, immediately rewarding them with the Chaos Emerald. Under certain circumstances after getting a 1-Up the "end level" music will play instead of the current level's theme. In the initial release of the Nintendo Switch version, the HOME and POWER buttons were delayed, and accessing the Switch's quick action menu by holding HOME would randomly block access to the Switch’s UI entirely, forcing a hard restart. This glitch was fixed in the 1.03 version of Sonic Mania. In the initial release of the PlayStation 4 version, accessing the leaderboards causes the game to crash. However, the trigger is not closed properly, causing Denuvo to keep writing to its section until the game is closed, causing massive slowdown. When the Time Attack menu is accessed, a trigger is activated which makes Denuvo start writing to its section. The Denuvo DRM in the PC version was updated upon release of Sonic Mania Plus, but an oversight had slipped in.

#Sonic mania plus pc problems Patch

This glitch was fixed in a patch released one day after the game's launch, allowing the game to be played offline after it has been run online at least once.

sonic mania plus pc problems

In the initial release of the PC version, the Denuvo DRM did not allow the game to be played offline. If he is standing on the Capsule at the end of some zones, he may fly off the Capsule during his victory animation depending on where he is standing and which direction he is facing. Mighty's victory animation is rather bugged in some cases. This glitch was fixed in 1.04 version of Sonic Mania and Sonic Mania Plus, due to the player having the option to fight the Heavy King with any character in Encore Mode. The cutscene after the battle which sees Knuckles use a Warp Point to reach Metallic Madness Zone is also skipped. Using Debug Mode to cheat Sonic or Tails into the Heavy King boss arena in Lava Reef Zone Act 2 (located below and to the right of the Heavy Rider's boss arena) results in the character glitching to Knuckles' sprites when remembering Eggman's theft of the Master Emerald and when demanding the Heavy King to leave the shrine before attacking the claw-arm machine. Īfter defeating Shiversaw the end of Press Garden Zone Act 1, if the player runs to the far right of the area and faces left when the Goal Plate lands, the player will walk backwards during the intro cutscene to Act 2. If the player hits a spring that pushes them while they remain in contact with the floor, they can push down to enter a Spin Dash and then hold the direction opposite of the one they are moving in to play the current character's pushing animation, even though they are not pushing anything. Finishing the stage will fix the problem. If underwater and the player undergoes their super transformation before drowning, the animation will be canceled and the player won't drown, the music will stop and the physics will be canceled when pausing but Sonic will still move. This glitch was fixed in the v1.03 version of Sonic Mania. In the initial release of the Nintendo Switch version, performing the Drop Dash on the Tornado in Mirage Saloon Zone Act 1 as Super Sonic will crash the game. The Goal Plate completely stuck in the ceiling. With persistent effort, it is even possible to drive the Goal Plate entirely into the ceiling, causing it to be placed within it. It is possible to drive it into the ceiling, causing it to vibrate in a glitched manner until it falls out of the ceiling.

sonic mania plus pc problems

The Goal Plate can have faulty collision detection in several Acts (most notably Metallic Madness Zone Act 1) with ceilings. But if enemies are hit with a rolling attack and the player continues to stay off the ground, the counter never resets - rolling back and forth in areas with regenerating enemies such as the Splats in Press Garden Zone Act 1 can let the player max out their lives counter at 99 quickly by collecting vast amounts of 10,000-point awards (an extra life is awarded every 50,000 points). The counter resets when a character lands back on the ground. Eventually, enemies are worth 10,000 points. The first few enemies are worth 100 points, 200 points, and then 500 points. While a character is in the air, hitting enemies increases a hidden counter that decides how many points to award. Many of them have not been confirmed by Sega. Unless otherwise noted, all glitch names are conjectural. This article contains a list of glitches from Sonic Mania and Sonic Mania Plus.

#Sonic mania plus pc problems manuals

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Sonic mania plus pc problems